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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  3. Minecraft – Volume Beta - Wikipedia

    en.wikipedia.org/wiki/Minecraft_–_Volume_Beta

    Minecraft – Volume Beta is the fourth soundtrack album by German electronic musician Daniel Rosenfeld, known by his pseudonym C418.It was independently released on 9 November 2013 as the second installment of the soundtrack for the video game Minecraft, and has been physically released by record label Ghostly.

  4. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  5. Audio compression - Wikipedia

    en.wikipedia.org/wiki/Audio_compression

    Audio compression may refer to: Audio compression (data) , a type of lossy or lossless compression in which the amount of data in a recorded waveform is reduced to differing extents for transmission respectively with or without some loss of quality, used in CD and MP3 encoding, Internet radio, and the like

  6. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range.

  7. Music of Minecraft - Wikipedia

    en.wikipedia.org/wiki/Music_of_Minecraft

    In composing music for Minecraft, she felt "immense pressure" to deliver due to the "very highly acclaimed score" already in the game. [7] After submitting a demo, her goal with the "Nether Update" soundtrack was to see how far she "could push the sound of the piano until it resembled other things entirely."

  8. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]

  9. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack also incorporates a "hybrid" mode, which still provides the features of lossless compression, but creates two files: a relatively small, high-quality, lossy file (.wv) that can be used by itself; and a "correction" file (.wvc) that, when combined with the lossy file, provides full lossless restoration.