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  2. Smear frame - Wikipedia

    en.wikipedia.org/wiki/Smear_frame

    In animation, a smear frame is a frame used to simulate motion blur. Smear frames are used in between key frames. [1] This animation technique has been used since the 1940s. [1] Smear frames are used to stylistically visualize fast movement along a path of motion. [2] [3] [4]

  3. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display motion blur, and for fake slow motion effects.

  4. Temporal anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Temporal_anti-aliasing

    Temporal anti-aliasing (TAA) is a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame.

  5. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A distinction is made between real-time rendering, in which images are generated and displayed immediately (ideally fast enough to give the impression of motion or animation), and offline rendering (sometimes called pre-rendering) in which images, or film or video frames, are generated for later viewing. Offline rendering can use a slower and ...

  6. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    Many motion blur factors have existed for a long time in film and video (e.g. slow camera shutter speed). The emergence of digital video, and HDTV display technologies, introduced many additional factors that now contribute to motion blur. The following factors are generally the primary or secondary causes of perceived motion blur in video.

  7. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender was used for parts of the credit sequences in Wonder Woman [136] Blender was used for doing the animation in the film Cinderella the Cat. [137] VFX Artist Ian Hubert used Blender for the science fiction film Prospect. [138] The 2018 film Next Gen was fully created in Blender by Tangent Animation. A team of developers worked on improving ...

  8. Interlaced video - Wikipedia

    en.wikipedia.org/wiki/Interlaced_video

    When computer graphics appear on a standard television set, the screen is either treated as if it were half the resolution of what it actually is (or even lower), or rendered at full resolution and then subjected to a low-pass filter in the vertical direction (e.g. a "motion blur" type with a 1-pixel distance, which blends each line 50% with ...

  9. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    In 2016, Moho 12 was released with pin bones, optimized bézier handles, improved free hand tools, smart warp, real motion blur, and more. [3] Moho Pro 12 was released in August 2016. In October 2016, Moho became available for the Microsoft Surface Studio. Smith Micro worked with Microsoft to develop Moho functionality for the Surface Dial ...