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fgets: fgetws: Reads a byte/ wchar_t line from a file stream fputc putc: fputwc putwc: Writes a byte/ wchar_t to a file stream fputs: fputws: Writes a byte/ wchar_t string to a file stream getchar: getwchar: Reads a byte/ wchar_t from stdin gets — Reads a byte string from stdin until a newline or end of file is encountered (deprecated in C99 ...
inetd automatically hooks the socket to stdin, stdout, and stderr of the server program. Generally TCP sockets are handled by spawning a separate server to handle each connection concurrently. UDP sockets are generally handled by a single server instance that handles all packets on that port.
On POSIX systems, the file descriptor for standard input is 0 (zero); the POSIX <unistd.h> definition is STDIN_FILENO; the corresponding C <stdio.h> abstraction is provided via the FILE* stdin global variable. Similarly, the global C++ std::cin variable of type <iostream> provides an abstraction via C++ streams.
prerr_endline str or Printf.eprintf format x ... F#: let x = System.Console.ReadLine() printf format x ... or printfn format x ... eprintf format x ... or eprintfn format x ... Standard ML: val str = TextIO.inputLIne TextIO.stdIn: print str: TextIO. output (TextIO. stdErr, str) Haskell x <- readLn or str <- getLine: print x or putStrLn str ...
File descriptors for a single process, file table and inode table. Note that multiple file descriptors can refer to the same file table entry (e.g., as a result of the dup system call [3]: 104 ) and that multiple file table entries can in turn refer to the same inode (if it has been opened multiple times; the table is still simplified because it represents inodes by file names, even though an ...
sizeof can be used to determine the number of elements in an array, by dividing the size of the entire array by the size of a single element. This should be used with caution; When passing an array to another function, it will "decay" to a pointer type. At this point, sizeof will return the size of the pointer, not the total size of the array.
A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where , "foo" is a string literal with value foo.
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