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Zork was written on the PDP-10. Infocom used PDP-10s for game development and testing. [37] Bill Gates and Paul Allen originally wrote Altair BASIC using an Intel 8080 simulator running on a PDP-10 at Harvard University. Allen repurposed the PDP-10 assembler as a cross assembler for the 8080 chip. [38] They founded Microsoft shortly after.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Gary Kildall, who developed CP/M and MP/M, based much of the design of its file structure and command processor on operating systems from Digital Equipment, such as RSTS/E for the PDP-11. Besides accessing files on a floppy disk , the PIP command in CP/M could also transfer data to and from the following "special files":
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
The list is organized by guest operating system (the system being emulated), grouped by word length. Each section contains a list of emulators capable of emulating the specified guest, details of the range of guest systems able to be emulated, and the required host environment and licensing.
The 18-bit PDP-15/40 connected to Massbus peripherals via a PDP-11 front end. An engineering goal was to reduce the need for a new driver per peripheral per operating system per computer family. An engineering goal was to reduce the need for a new driver per peripheral per operating system per computer family.
Dungeon was written in either 1975 or 1976 by Don Daglow, then a student at Claremont University Center (since renamed Claremont Graduate University).The game was an unlicensed implementation of the new tabletop role-playing game Dungeons & Dragons (D&D) and described the movements of a multi-player party through a monster-inhabited dungeon.
This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for. Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer ) are not included in this list.