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F-16 Multirole Fighter is a combat flight simulation game, released by NovaLogic in 1998. It focuses on the F-16 Fighting Falcon, and uses the same game engine as MiG-29 Fulcrum; both were reissued together in 2001 as a double-disc edition named Jet Pack. [2] It was re-released in 2009 on Steam.
Falcon 3.0 was sold as being the first of a series of inter-linked military simulations that Spectrum Holobyte collectively called the "Electronic Battlefield". Two games released in this range were the 1993 flight simulators for the F/A-18 (Falcon 3.0: Hornet: Naval Strike Fighter) and the MiG-29 (MiG-29: Deadly Adversary of Falcon 3.0) that could be played as stand-alone games or integrated ...
Falcon won the 1987 Software Publishers Association awards for Best Action/Strategy Program, Best Technical Achievement, and Best Simulation. [13] It was voted the "Best 16-bit Simulation Game of the Year" at the Golden Joystick Awards 1989. [12] Falcon was ranked as the Amiga's eighth best game of all time by Amiga Power in 1991. [16]
A 1992 survey in Computer Gaming World of wargames with modern settings gave the game four and a half stars out of five, describing Falcon 3.0 as not as a game system as it is a way of life, but as the most complex air simulator ever released for the commercial sector, [7] and the magazine named it the year's best simulation game. [8]
Footage and photos show the Su-35 flying past the F-16 during an intercept of a Russian aircraft. ... NORAD's video of the incident shows the US F-16 flying far from a lumbering Russian military ...
Strike Commander is a combat flight simulation video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time.
The game received average reviews according to the review aggregation website GameRankings. [7] Adam Pavlacka of NextGen said, "F-16 Aggressor deserves high praise as a pure simulator. It accurately depicts the F-16, and it runs on an average system. If you want to train as a pilot, it's terrific.
SuperData similarly estimated the global video game market in 2017 was around $108.4 billion, driven heavily by free-to-play mobile and computer games. [9] Analyst firm Sensor Tower, which tracks revenue within the mobile industry, reported that of the $58.6 billion in total revenues in 2017, $48.3 billion came from mobile games.