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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    The amount of frames rendered per second (on average) is called the frame rate. Using common a 60 Hz monitor as an example, the maximum theoretical frame rate is 60 FPS (frames per second), which means the minimum theoretical input lag for the overall system is approximately 16.67 ms (1 frame/60 FPS) .

  3. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    At 24 FPS, the film travels through the projector at a rate of 456 millimetres (18.0 in) per second. This allowed simple two-blade shutters to give a projected series of images at 48 per second, satisfying Edison's recommendation. Many modern 35 mm film projectors use three-blade shutters to give 72 images per second—each frame is flashed on ...

  4. List of abbreviations in photography - Wikipedia

    en.wikipedia.org/wiki/List_of_abbreviations_in...

    FPS: Frames per second. Used in reference to maximum continuous shooting rate or video. [17] GIF: Graphics Interchange Format. A computer file format for coloured images, restricted to 256 colours and useful for small file-size. [8] GN: Guide number. A value indicating the power of an electronic flash apparatus, and used to estimate exposure ...

  5. 24p - Wikipedia

    en.wikipedia.org/wiki/24p

    Note that with 23.976 fps time code, the "second" counter is still increased after 24 frames, even though 24 frames add up to slightly more than a real second. When working with other time sources, confusion can arise since a "second" in 23.976 fps time code notation is slightly longer than a real second, it is 1.001 (24 × 1 / (24000 / 1001 ...

  6. High frame rate - Wikipedia

    en.wikipedia.org/wiki/High_frame_rate

    In motion picture technology—either film or video—high frame rate (HFR) refers to higher frame rates than typical prior practice.. The frame rate for motion picture film cameras was typically 24 frames per second (fps) with multiple flashes on each frame during projection to prevent flicker.

  7. List of broadcast video formats - Wikipedia

    en.wikipedia.org/wiki/List_of_broadcast_video...

    Actually hand-drawing 24 unique frames per second ("1's") is costly. Even in big budget films, usually hand-drawn animation is done shooting on "2's" (one hand-drawn frame is shown twice, so only 12 unique frames per second) [4] and some animation is even drawn on "4's" (one hand-drawn frame is shown four times, so only six unique frames per ...

  8. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    The TV is natively only capable of displaying 120 frames per second, and basic motion interpolation which inserts between 1 and 4 new frames between existing ones. Typically the only difference from a "120 Hz" TV in this case is the addition of a strobing backlight , which flickers on and off at 240 Hz, once after every 120 Hz frame.

  9. High-definition video - Wikipedia

    en.wikipedia.org/wiki/High-definition_video

    The number of frames or fields per second . In Europe more common (50 Hz) television broadcasting system and in USA (60 Hz). The 720p60 format is 1,280 × 720 pixels, progressive encoding with 60 frames per second (60 Hz). The 1080i50/1080i60 format is 1920 × 1080 pixels, interlaced encoding with 50/60 fields, (50/60 Hz) per second.