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  2. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort , merge sort ), multiplying large numbers (e.g., the Karatsuba algorithm ), finding the closest pair of points , syntactic ...

  3. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    It is particularly useful for efficiently implementing backtracking algorithms, such as Knuth's Algorithm X for the exact cover problem. [1] Algorithm X is a recursive, nondeterministic, depth-first, backtracking algorithm that finds all solutions to the exact cover problem.

  4. Prune and search - Wikipedia

    en.wikipedia.org/wiki/Prune_and_search

    Prune and search is a method of solving optimization problems suggested by Nimrod Megiddo in 1983. [1]The basic idea of the method is a recursive procedure in which at each step the input size is reduced ("pruned") by a constant factor 0 < p < 1.

  5. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1] [2] Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion ...

  6. Recursion - Wikipedia

    en.wikipedia.org/wiki/Recursion

    Recursion in computer programming is exemplified when a function is defined in terms of simpler, often smaller versions of itself. The solution to the problem is then devised by combining the solutions obtained from the simpler versions of the problem. One example application of recursion is in parsers for programming languages. The great ...

  7. Knuth's Algorithm X - Wikipedia

    en.wikipedia.org/wiki/Knuth's_Algorithm_X

    The exact cover problem is represented in Algorithm X by an incidence matrix A consisting of 0s and 1s. The goal is to select a subset of the rows such that the digit 1 appears in each column exactly once. Algorithm X works as follows: If the matrix A has no columns, the current partial solution is a valid solution; terminate successfully.

  8. Master theorem (analysis of algorithms) - Wikipedia

    en.wikipedia.org/wiki/Master_theorem_(analysis...

    The master theorem always yields asymptotically tight bounds to recurrences from divide and conquer algorithms that partition an input into smaller subproblems of equal sizes, solve the subproblems recursively, and then combine the subproblem solutions to give a solution to the original problem. The time for such an algorithm can be expressed ...

  9. Bron–Kerbosch algorithm - Wikipedia

    en.wikipedia.org/wiki/Bron–Kerbosch_algorithm

    The basic form of the Bron–Kerbosch algorithm is a recursive backtracking algorithm that searches for all maximal cliques in a given graph G.More generally, given three disjoint sets of vertices R, P, and X, it finds the maximal cliques that include all of the vertices in R, some of the vertices in P, and none of the vertices in X.