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This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures list are only for PC sales.
Among updates to Steam and SteamOS included better Proton layer support for Windows-based games, improved user interface features in the Steam client for the Steam Deck display, and adding Dynamic Cloud Saves to Steam to allow synchronizing saved games while a game is being played. [40]
Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.
Engine for 2D action/strategy platformers with 3D graphics OpenMW: C++: mwscript, Lua: Yes 3D Windows, Linux, macOS: GPL-3.0-or-later: Reimplementation of the Morrowind game engine OpenSimulator: C#: LSL: Yes 3D Windows, Linux, macOS, FreeBSD: BSD: Server platform to host virtual worlds, compatible with Second Life clients ORX: C/C++: 2009 ...
Valheim is an upcoming survival and sandbox video game by the Swedish developer Iron Gate Studio and published by Coffee Stain Studios. [1] It was released in early access on 2 February 2021 for Linux and Windows via Steam, and for Xbox One and Xbox Series X/S on 14 March 2023.
The Bus was released to Steam platform, and initially included the bus line TXL with various routes, Scania Citywide LF 18m, 10.9m buses, along with simple features like: passenger transport with boarding and deboarding, ticket selling, weather, seasons, also route, line and tour editor tool.
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If Half-Life 2 isn't viewed as the best PC game of all time, it's going to completely bum out most of the guys on this team." [6] Newell gave his team no deadline and a "virtually unlimited" budget, promising to fund the project himself if necessary. [6] They used Valve's new in-house game engine, Source, developed simultaneously. [6]