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Samurai clubs and truncheons (4 P) P. Samurai polearms (1 C, 8 P) Samurai police weapons (6 P) S. Samurai swords (9 P) Pages in category "Samurai weapons and equipment"
Shogun, designed by Michael Gray, [1] was first released in 1986 by Milton Bradley as part of their Gamemaster series. It was renamed to Samurai Swords in its first re-release (1995) to disambiguate it from other games with the same name (in particular, James Clavell's Shogun, a wargame with a similar theme, released in 1983), and renamed again to Ikusa in its 2011 re-release under Hasbro's ...
Holding Mugen's companions hostage, Noboru forces the samurai to lead him to the secret refuge of Ryunosuke, the Shogun's heir, and Noboru's son Masaru stabs Ryunosuke dead. Mugen's companions escape captivity, but a guilt-ridden and dishonored Mugen commits suicide, though not before Aiko tells him that she is bearing his child.
Samurai Warriors (戦国無双, Sengoku Musō, in Japan) is the first title in the series of hack and slash video games created by Koei's Omega Force team based closely around the Sengoku ("Warring States") period of Japanese history and is a sister series of the Dynasty Warriors series, released for the PlayStation 2 and Xbox in 2004.
The game combines traditional Japanese ninja and samurai aesthetics with a futuristic setting. The player has a wide variety of weapons, moves, and attacks at their disposal to defeat enemies and progress through the game. Hagane released to positive reception, and was compared favorably to classic side-scrolling action games. Reviewers praised ...
It would appear, according to Serge Mol, that tales of samurai breaking open a kabuto (helmet) are more folklore than anything else. [6] The hachi (helmet bowl) is the central component of a kabuto; it is made of triangular plates of steel or iron riveted together at the sides and at the top to a large, thick grommet of sorts (called a tehen-no-kanamono), and at the bottom to a metal strip ...
Developers described the game as a cross between real-time strategy games and typical third-person 3D action games. [citation needed] The game displays a 3rd person view of the area surrounding the player in a real-time strategic setting, similar to Koei's Dynasty Warriors. There are many stages in which the goal is to guide the troops safely ...
Throne of Darkness is a Japanese-themed action role-playing game released in 2001 by Sierra On-Line, a subsidiary of Vivendi Universal Interactive Publishing. Players control up to four (out of seven) different samurai at a time. The game has three separate multiplayer modes which support up to 35 players.