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Virtual Bowling [a] is a 1995 sports video game developed and published by Athena in Japan for the Virtual Boy.In the game, the player participates in a series of bowling tournaments consisting of four 10-frame matches at various alleys against computer-controlled opponents, in order to obtain a high score and progress further.
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Nester's Funky Bowling received generally mixed reviews, selling poorly according to Joystiq writer Eric Caoili. [5] Tony Brusqul for The Daily Gazette criticized the randomized and unrealistic behavior of the ball and pins, and suggested players looking for a bowling game play it on a different system, citing the eye pain incurred from playing. [3]
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The game received "average" reviews according to the review aggregation website Metacritic. [1] In Japan, where the Move edition was ported for release as Free!Free! Bowling on December 9, 2010, [citation needed] Famitsu gave it a score of one six, two sevens, and one five for a total of 25 out of 40.
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