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Fakhreddine (Fakhri) Karray is a Tunisian-Canadian artificial intelligence scientist, electrical and computer engineer, author, and academic.He served as the Loblaws Research Chair of Artificial Intelligence at the University of Waterloo's (UWaterloo) Department of Electrical and Computer Engineering, and as the inaugural co-director of the Waterloo AI Institute at UWaterloo. [1]
Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data. [ 2 ] [ 3 ] [ 4 ] These models learn the underlying patterns and structures of their training data and use them to produce new data [ 5 ] [ 6 ] based on ...
Liang Zhao is a computer scientist and academic. He is an associate professor in the Department of Computer Science at Emory University. [1]Zhao's research focuses on data mining, machine learning, and artificial intelligence, with particular interests in deep learning on graphs, societal event prediction, interpretable machine learning, multi-modal machine learning, generative AI, and ...
[6] [7] At the time, the focus of the research was on improving Seq2seq techniques for machine translation, but the authors go further in the paper, foreseeing the technique's potential for other tasks like question answering and what is now known as multimodal Generative AI. [1] The paper's title is a reference to the song "All You Need Is ...
A generative adversarial network (GAN) is a class of machine learning frameworks and a prominent framework for approaching generative artificial intelligence. [ 1 ] [ 2 ] The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [ 3 ]
His joint paper published in 2017, provided a detailed account of the design of the DeepQ AI-powered symptom checker's key components, such as the optical sense and vital sense modules. These modules were integrated into a mobile device that was designed to offer a user-friendly experience.
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The Samuel Checkers-playing Program (1959) was among the world's first successful self-learning programs, and as such a very early demonstration of the fundamental concept of artificial intelligence (AI). [28] Stockfish AI, an open source chess engine currently ranked the highest in many computer chess rankings. [29]
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