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The relationship between negative numbers, positive numbers, and zero is often expressed in the form of a number line: The number line Numbers appearing farther to the right on this line are greater, while numbers appearing farther to the left are lesser.
Multiplication of numbers 0–10. Line labels = multiplicand. X axis = multiplier. Y axis = product. Extension of this pattern into other quadrants gives the reason why a negative number times a negative number yields a positive number.
Further, the Cartesian coordinate system can itself be extended by visualizing a third number line "coming out of the screen (or page)", measuring a third variable called z. Positive numbers are closer to the viewer's eyes than the screen is, while negative numbers are "behind the screen"; larger numbers are farther from the screen.
In particular, multiplying or adding two integers may result in a value that is unexpectedly small, and subtracting from a small integer may cause a wrap to a large positive value (for example, 8-bit integer addition 255 + 2 results in 1, which is 257 mod 2 8, and similarly subtraction 0 − 1 results in 255, a two's complement representation ...
Multiplying by a number is the same as dividing by its reciprocal and vice versa. For example, multiplication by 4/5 (or 0.8) will give the same result as division by 5/4 (or 1.25). Therefore, multiplication by a number followed by multiplication by its reciprocal yields the original number (since the product of the number and its reciprocal is 1).
The resultant sign from multiplication when both are positive or one is positive and the other is negative can be illustrated so long as one uses the positive factor to give the cardinal value to the implied repeated addition or subtraction operation, or in other words, -5 x 2 = -5 + -5 = -10, or 10 ÷ -2 = 10 - 2 - 2 - 2 - 2 - 2 = 0 (the ...
In APL a raised minus sign (here written using U+00AF ¯ MACRON) is used to denote a negative number, as in ¯3. While in J a negative number is denoted by an underscore, as in _5. In C and some other computer programming languages, two plus signs indicate the increment operator and two minus signs a decrement; the
In mathematics, −1 (negative one or minus one) is the additive inverse of 1, that is, the number that when added to 1 gives the additive identity element, 0. It is the negative integer greater than negative two (−2) and less than 0 .