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Hellblade: Senua's Sacrifice is a 2017 action-adventure game developed and published by Ninja Theory.It was released for PlayStation 4 and Windows in August 2017, Xbox One in April 2018, Nintendo Switch in April 2019, and Xbox Series X/S in August 2021.
Senua's in-game model in Senua's Sacrifice is built from a combination of facial scans and motion capture technology. Her facial scans were produced from proprietary technology developed by a Serbian company, 3Lateral, and is based on the likeness of German freelance photographer and video editor Melina Juergens, who also portrays the character through performance capture and voice acting. [10]
Visage is a 2020 independent psychological horror video game developed and published by SadSquare Studio. Set in a strangely structured house with a somber history, players control Dwayne Anderson as he explores the backstories of the inhabitants that once lived there.
Mouthwashing is a 2024 psychological horror adventure game developed by Wrong Organ and published by Critical Reflex. Played from a first-person perspective, the game follows the five crew members of the freighter spaceship Tulpar after a mysterious crash leaves them stranded in space, trapped within as supplies dwindle. The captain, alive but ...
Sadness was promoted as a unique and realistic survival horror game that would "surprise players," focusing on psychological horror rather than violence, containing "associations with narcolepsy, nyctophobia and paranoid schizophrenia." [9] More notable was the announcement that the game would sport black-and-white visuals stylized as gothic ...
Spec Ops: The Line is a 2012 third-person shooter video game developed by Yager Development and published by 2K. It is the seventh title, as well as a reboot, of the Spec Ops series. The player controls Captain Martin Walker, who is sent into a post-catastrophe Dubai with an elite Delta Force team on a recon mission.
The game was also credited with putting Midway "back on the map" as a major video game publisher after several years of games underperfoming. [72] In April, Midway announced their projected revenue for the first quarter of 2004 was $18 million, primarily due to the success of The Suffering. On April 6, Midway purchased Surreal Software.
Cry of Fear is a first-person indie survival horror game developed by independent Swedish studio Team Psykskallar. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year.