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The origins of The Game are uncertain. The most common hypothesis is that The Game derives from another mental game, Finchley Central.While the original version of Finchley Central involves taking turns to name stations, in 1976, members of the Cambridge University Science Fiction Society (CUSFS) developed a variant wherein the first person to think of the titular station loses.
An Early Access version of Mindball Play was launched on Steam December 1, 2016. The full version was launched in 2018. Similar games have been developed featuring biofeedback, a concept similar to neurofeedback used by Mindball. In 1974, the game Will Ball was developed featuring a premise similar to Mindball though only using biofeedback.
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Mindflex is a toy by Mattel by which, according to its description, the operator uses their brain waves to steer a ball through an obstacle course. Brain waves are registered by the enclosed EEG headset, which allows the user to control an air stream by concentrating, thus lifting or lowering a foam ball. [1]
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The primary game mechanic in Psi-Ops is the use of six different psychic abilities: telekinesis, remote viewing, mind drain, mind control, pyrokinesis, and aura view. These abilities are unlocked throughout the game and used in conjunction with stealth and third-person shooter gameplay to combat enemies and solve puzzles.
MindTrap is a series of lateral thinking puzzle games played by two individuals or teams. Invented in Canada, it is the main product of MindTrap Games, Inc., who license the game for manufacture by various companies including Outset Media, Blue Opal, the Great American Puzzle Factory, Pressman Toy Corporation, Spears Games and Winning Moves.
Mind the Game featured James and Redick discussing and analyzing the game of basketball, primarily in an "X's and O's" fashion. [15] [16] James Caspian Kang of The New Yorker described that in the video form of podcast, James and Redick are "shot in an intimate style with a lot of wine bottles littered around the set". [16]