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Harvest Moon: My Little Shop; Harvest Moon: Tree of Tranquility; Helix (video game) Help Wanted (video game) High Voltage Hot Rod Show; Hockey Allstar Shootout; Hooked! Real Motion Fishing; HoopWorld; The House of the Dead 2 & 3 Return; Hubert the Teddy Bear: Winter Games
Best-selling video games of 2008 in the US [18] [19] Place Title Platform Publisher Units sold 1 Wii Play: Wii: Nintendo: 5.28 million 2 Mario Kart Wii: Wii Nintendo 5.00 million 3 Wii Fit: Wii Nintendo 4.53 million 4 Super Smash Bros. Brawl: Wii Nintendo 4.17 million 5 Grand Theft Auto IV: X360: Rockstar Games: 3.29 million 6 Call of Duty ...
The SG-1000 hit the market in 1983, and was Sega’s first foray into home consoles. But its limited release outside of Japan, coupled with fierce competition from Nintendo’s Famicom, resulted ...
Nintendo Life gave Home Sweet Home a score of 6 out of 10. Despite noting "fairly basic" graphics and sound, and the fact that it is not aimed at hardcore gamers, they believed that the game's 50 levels and the ability for the player to design their own dream home would appeal to those who enjoy the design aspects of games such as The Sims. [4]
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Wii Fit [a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together". [11]
While there, a strange shadow creature appears, stealing it. The shadow creature is unknown, but resembles a Raposa girl. After the Hero and Jowee return, they discover that in the Eastern Winds, the Tree of Ages is in danger. They defeat the shadow creatures attacking it, and the Hero saves the tree.
MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis's The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008, [1] and for BlackBerry in 2009. The game sold over 4 million units as of 2008.