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  2. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-point arithmetic is often used to allow very small and very large real numbers that require fast processing times.

  3. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    Also, most fractional measurements in science are reported as decimal fractions, as opposed to fractions with any other system of denominators. A decimal data type could be implemented as either a floating-point number or as a fixed-point number. In the fixed-point case, the denominator would be set to a fixed power of ten.

  4. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    The graphic demonstrates the addition of even smaller (1.3.2.3)-minifloats with 6 bits. This floating-point system follows the rules of IEEE 754 exactly. NaN as operand produces always NaN results. InfInf and (−Inf) + Inf results in NaN too (green area). Inf can be augmented and decremented by finite values without change.

  5. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...

  6. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    Swift introduced half-precision floating point numbers in Swift 5.3 with the Float16 type. [20] OpenCL also supports half-precision floating point numbers with the half datatype on IEEE 754-2008 half-precision storage format. [21] As of 2024, Rust is currently working on adding a new f16 type for IEEE half-precision 16-bit floats. [22]

  7. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  8. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  9. Unum (number format) - Wikipedia

    en.wikipedia.org/wiki/Unum_(number_format)

    The Unum Number Format: Mathematical Foundations, Implementation and Comparison to IEEE 754 Floating-Point Numbers (PDF) (Bachelor thesis). Universität zu Köln, Mathematisches Institut. arXiv: 1701.00722v1. Archived (PDF) from the original on 2017-01-07; Sterbenz, Pat H. (1974-05-01). Floating-Point Computation. Prentice-Hall Series in ...