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Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another player character, and shipped with online multiplayer via Microsoft's Xbox Live service.
Volume 2 was declared the "real" soundtrack to Halo 2. Upon release both soundtracks became commercial successes, with more than 100,000 copies sold. The soundtracks' success was pointed to as a sign of increasing legitimacy of video game music in the entertainment industry. Halo ' s music has since been played in concert settings, including Play!
Since only six of the game's multiplayer maps were remastered, there are two Halo 2 multiplayer modes. The Halo 2 anniversary multiplayer mode uses the six remastered maps, while the standard Halo 2 multiplayer mode includes all of the original game's released maps with a full graphical update but no remastering. [5]
Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios.Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.
The Covenant is a fictional military alliance of various alien species and serves as one of the primary antagonists in the Halo science fiction series. The Covenant are composed of a variety of diverse species, united under the religious worship of the enigmatic Forerunners and their belief that Forerunner ringworlds known as Halos will provide a path to salvation.
Miranda appears in Halo 2, Halo 3 and in the final chapter of Halo: The Cole Protocol. In Halo 2 she supports the Master Chief in his battles, and assists Sergeant Major Johnson and the Arbiter in stopping the activation of the Halo Array. In Halo 3, Keyes attempts a rescue of Johnson when he is captured by the Covenant to activate the Ark; she ...
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Jason Jones (born June 1, 1971) [1] is an American video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called Minotaur: The Labyrinths of Crete.
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