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Sliding the scrollbar to the left and right causes the screen to zoom in and out respectively, utilizing resolution independence in the process. [1] In 2012, Cary and Michael Huang released a sequel titled The Scale of the Universe 2, in which clicking on objects brings up infoboxes that display information about them.
Universe Sandbox is a series of interactive space sandbox gravity simulator educational software video games.Using Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe ...
Solar Winds was the first major title designed by James Schmalz. [8] As a young developer, his simple motivation was to develop a game that is fun to make. [9] He created Solar Winds based on inspiration from the game Star Control II, [8] as well as his love of the science fiction series Star Trek: The Next Generation. [9]
Cosmic Eye [1] is a short 2012/2018 film and iOS app, developed by astrophysicist Danail Obreschkow. [2] It shows the largest and smallest well known scales of the universe by gradually zooming out from and then back into the face of a woman called "Louise".
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SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
Universe is a very involving game, like requiring the player to calculate hyperjump coordinates for the navigation computer and calculate minimum orbits for planets in order to launch shuttles. The speed of the game tended to bog down when graphics were involved and when the game performed calculations involving orbital mechanics. On the Atari ...
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