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  2. Dave the Diver - Wikipedia

    en.wikipedia.org/wiki/Dave_the_Diver

    Later in the game, players can unlock the ability to dive at night. Dave the Diver, in which players control the eponymous Dave, is a game with a pixel art aesthetic [6] that is divided into two main gameplay styles; diving into the sea during the day and running a sushi restaurant in the evening.

  3. List of video games based on anime or manga - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_based...

    Fushigi no Umi no Nadia (Family Computer, Mega Drive, PC Engine, FM Towns, PC-98, Sharp X68000, PlayStation 2) Futari wa Precure (Game Boy Advance) Future GPX Cyber Formula (Game Boy, Super Famicom, PlayStation, PC, PlayStation 2, GameCube, PlayStation Portable) Fushigi Yugi (Nintendo DS, PlayStation 2, PlayStation Portable) Futari wa Pretty ...

  4. Outer Wilds - Wikipedia

    en.wikipedia.org/wiki/Outer_Wilds

    Outer Wilds is set in a planetary system consisting of a sun orbited by a number of celestial bodies: the Hourglass Twins, a pair of planets orbiting each other with sand flowing from one to the other; Timber Hearth, a forested Earth-like planet that is the homeworld of the four-eyed Hearthian species; the Attlerock, a small rocky moon orbiting Timber Hearth; Brittle Hollow, a hollow planet ...

  5. Vaporwave - Wikipedia

    en.wikipedia.org/wiki/Vaporwave

    The visual aesthetic (often stylized as "AESTHETICS", with fullwidth characters) [20] incorporates early Internet imagery, late 1990s web design, glitch art, and cyberpunk tropes, [12] as well as anime, Greco-Roman statues, and 3D-rendered objects. [44] VHS degradation is another common effect seen in vaporwave art.

  6. Sphinx and the Cursed Mummy - Wikipedia

    en.wikipedia.org/wiki/Sphinx_and_the_Cursed_Mummy

    Early promotional media touted seven different world environments, including an underwater realm called Akaria and the jungle-dominated Sakkara. [16] Both Akaria and Sakkara, and some associated gameplay sequences and mechanics related to both Sphinx and the mummy along with late-game events, were cut or condensed to make the planned release ...

  7. Breakcore - Wikipedia

    en.wikipedia.org/wiki/Breakcore

    Raggacore is a style of music derived from ragga jungle that somewhat predates breakcore, characterized by ragga and dancehall rhythms and vocals. [15] Its roots can arguably be traced back to jungle producer Remarc, who was one of the first producers to mix ragga and dancehall vocals with chaotic and intricately rearranged break beats. While ...

  8. Synthwave - Wikipedia

    en.wikipedia.org/wiki/Synthwave

    There is also a visual component on synthwave album covers and music videos. According to PC Gamer, the essence of outrun visuals is "taking elements of a period of '80s excess millennials find irresistibly evocative, and modernizing them so they're just barely recognizable." [20] Other subgenres include dreamwave, darksynth, and scifiwave. [7]

  9. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    Ultima II, the first game in the game series to be ported to IBM PC, used CGA composite graphics. King's Quest I also offered 16-color graphics on the PC, PCjr and Tandy 1000, but provided a 'RGB mode' at the title screen which would utilize only the ordinary CGA graphics mode, limited to 4 colors. Examples of CGA games on RGBI and composite ...

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