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Queues provide services in computer science, transport, and operations research where various entities such as data, objects, persons, or events are stored and held to be processed later. In these contexts, the queue performs the function of a buffer. Another usage of queues is in the implementation of breadth-first search.
Double-ended queues can also be implemented as a purely functional data structure. [3]: 115 Two versions of the implementation exist. The first one, called 'real-time deque, is presented below. It allows the queue to be persistent with operations in O(1) worst-case time, but requires lazy lists with memoization. The second one, with no lazy ...
A priority queue is often considered to be a "container data structure". The Standard Template Library (STL), and the C++ 1998 standard, specifies std::priority_queue as one of the STL container adaptor class templates. However, it does not specify how two elements with same priority should be served, and indeed, common implementations will not ...
It is implemented in the C++ standard library as forward_list. deque (double-ended queue) a vector with insertion/erase at the beginning or end in amortized constant time, however lacking some guarantees on iterator validity after altering the deque. Container adaptors queue: Provides FIFO queue interface in terms of push / pop / front / back ...
Priority queue: A priority queue is an abstract concept like "a list" or "a map"; just as a list can be implemented with a linked list or an array, a priority queue can be implemented with a heap or a variety of other methods. K-way merge: A heap data structure is useful to merge many already-sorted input streams into a single sorted output ...
In computer science, a binomial heap is a data structure that acts as a priority queue.It is an example of a mergeable heap (also called meldable heap), as it supports merging two heaps in logarithmic time.
A van Emde Boas tree (Dutch pronunciation: [vɑn ˈɛmdə ˈboːɑs]), also known as a vEB tree or van Emde Boas priority queue, is a tree data structure which implements an associative array with m-bit integer keys. It was invented by a team led by Dutch computer scientist Peter van Emde Boas in 1975. [1]
The d-ary heap or d-heap is a priority queue data structure, a generalization of the binary heap in which the nodes have d children instead of 2. [1] [2] [3] Thus, a binary heap is a 2-heap, and a ternary heap is a 3-heap. According to Tarjan [2] and Jensen et al., [4] d-ary heaps were invented by Donald B. Johnson in 1975. [1]