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Logo used for Lego video games. Since 1995, numerous commercial video games based on Lego, the construction system produced by The Lego Group, have been released.Following the second game, Lego Island, developed and published by Mindscape, The Lego Group published games on its own with its Lego Media division, which was renamed Lego Software in 2000, and Lego Interactive in 2002.
Zombies Ate My Neighbors: ... Lego Star Wars: The Video Game: Game Boy Advance, GameCube, ... 2005: Traveller's Tales, Griptonite Games, Aspyr, Giant Interactive ...
In 2017, The Lego Group Vice President of Design Matthew Ashton discussed the concept of the Lego Monster Fighters theme and explained, “Younger kids look up to older kids and want to be part of what they are engaging in,” and continued, “We have dabbled with a few monster-based products in the past, but we really wanted to dedicate a whole line to this theme so kids could play out ...
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An isometric zombie survival role-playing game under ongoing development. [82] Realm of Impossibility: 1984: Apple IIe, Atari 8-bit, Commodore 64, ZX Spectrum: An isometric action adventure game with 13 levels. Zombies, spiders and snakes must be avoided in order to reclaim the crowns stolen by an evil cleric. [83] Red Dead Redemption: Undead ...
TT Games Publishing was founded as Giant Interactive Entertainment in 2004 by managing director Tom Stone and head of production Jonathan Smith. [12] Both Stone and Smith were formerly in the senior management of Lego Interactive, the video game division of The Lego Group, before that company closed. [1]
Radical Entertainment (Game Boy, NES) Toy Headquarters: Wayne's World: We're Back! A Dinosaur's Story: 1993: Hi-Tech Expressions (SNES, Game Boy, Mega Drive/Genesis) Visual Concepts: We're Back! A Dinosaur's Story: Where the Wild Things Are: 2009: Griptonite Games (PS3, Wii, X360) WayForward Technologies (DS) Warner Bros. Interactive ...
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