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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the ...

  3. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Menusmenus to exit, change options, delete files, change settings, etc. Game progression – the player's current score, money, lap, or level (as in stage or as in experience points ). This might also include the character's current task or quest.

  4. Category:Video game design - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_design

    For articles on computer and video game creation in general, see Category:Video game development. For articles on game design in general, see Category:Game design . Wikimedia Commons has media related to Video game design .

  5. Context-sensitive user interface - Wikipedia

    en.wikipedia.org/wiki/Context-sensitive_user...

    Context sensitivity is ubiquitous in current graphical user interfaces, often in context menus. A user-interface may also provide context sensitive feedback, such as changing the appearance of the mouse pointer or cursor, changing the menu color, or with auditory or tactile feedback.

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  7. Pie menu - Wikipedia

    en.wikipedia.org/wiki/Pie_menu

    A pie menu. In user interface design, a pie menu or radial menu is a circular context menu where selection depends on direction. It is a graphical control element. A pie menu is made of several "pie slices" around an inactive center and works best with stylus input, and well with a mouse. Pie slices are drawn with a hole in the middle for an ...

  8. Marc LeBlanc - Wikipedia

    en.wikipedia.org/wiki/Marc_LeBlanc

    Marc "Mahk" LeBlanc is an educator and designer of video games.. LeBlanc attended MIT where he received a B.S. and M.S. in Computer Science.. Through his work with Looking Glass Studios, LeBlanc contributed to a number of important video game titles including Ultima Underworld II, System Shock, Flight Unlimited, Terra Nova, and Thief.

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A video game publisher is a company that publishes video games that they have either developed internally or have had developed by an external video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects ...