Search results
Results from the WOW.Com Content Network
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and ...
The device was released in Japan on December 13, 2003, and was the first Sony product to include the XrossMediaBar interface. It featured one USB port, a Memory Stick card reader, and two PlayStation 2 Memory Card slots, with the two controller ports moved to the back of the unit. [ 9 ]
A BIOS included prevents Japanese cartridges (both Mark III and SG-1000) to be used on Western systems, even with adapters. The Sega Card slot on these systems has the same pinout from its Japanese counterpart, but they cannot run Japanese and SG-1000 cards due to lack of a certain code in the ROM header. This can be circumvented by removing ...
A fight between Kasumi and Leifang in DOA2 on the Dreamcast. Dead or Alive 2 takes after its predecessor in gameplay, retaining its speed and reaction time-focused combat. The two kinds of hold, Offensive Hold and Defensive Hold, return; the latter are executed by holding back or forward on the directional pad along with the guard input to either force away or counter-damage an opponent.
It also planned to cut the price in Japan around that time. [60] It cut the price twice in Japan in 2003. [61] Until 2008, the PlayStation 2 was the best-selling and most played console Until That Moment. [62] In 2006, Sony cut the cost of the console in anticipation of the release of the PlayStation 3. [61]
Red Ninja: End of Honor, known in Japan as Red Ninja: Kekka no Mai (紅忍 血河の舞, Reddo Ninja Kekka no Mai, "Red Ninja: Blood River Dance"), is a 2005 video game for the PlayStation 2 and Xbox platforms, created in a collaboration between the game developer Tranji Studios (now ERTAIN Corporation) and the film writer Shinsuke Sato.
Fate/unlimited codes is a fighting game planned by Cavia, developed by Eighting, and published by Capcom. [1] It was released in Japan for arcades on June 11, 2008, and for the PlayStation 2 on December 18, 2008.
Tokyo Xtreme Racer Zero, released as Tokyo Xtreme Racer in PAL territories (not to be confused with the Dreamcast game) and Shutokou Battle 0 in Japan, is a 2001 racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics.