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  2. 3D rotation group - Wikipedia

    en.wikipedia.org/wiki/3D_rotation_group

    In mechanics and geometry, the 3D rotation group, often denoted SO(3), is the group of all rotations about the origin of three-dimensional Euclidean space under the operation of composition. [ 1 ] By definition, a rotation about the origin is a transformation that preserves the origin, Euclidean distance (so it is an isometry ), and orientation ...

  3. Charts on SO (3) - Wikipedia

    en.wikipedia.org/wiki/Charts_on_SO(3)

    In geometry the rotation group is the group of all rotations about the origin of three-dimensional Euclidean space R 3 under the operation of composition. [1] By definition, a rotation about the origin is a linear transformation that preserves length of vectors (it is an isometry) and preserves orientation (i.e. handedness) of space.

  4. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotations about the origin have three degrees of freedom (see rotation formalisms in three dimensions for details), the same as the number of dimensions. A three-dimensional rotation can be specified in a number of ways. The most usual methods are: Euler angles (pictured at the left). Any rotation about the origin can be represented as the ...

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotation formalisms are focused on proper (orientation-preserving) motions of the Euclidean space with one fixed point, that a rotation refers to.Although physical motions with a fixed point are an important case (such as ones described in the center-of-mass frame, or motions of a joint), this approach creates a knowledge about all motions.

  6. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3) , the group of all rotation matrices ...

  7. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    A basic 3D rotation (also called elemental rotation) is a rotation about one of the axes of a coordinate system. The following three basic rotation matrices rotate vectors by an angle θ about the x-, y-, or z-axis, in three dimensions, using the right-hand rule—which codifies their alternating signs.

  8. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  9. Archimedean spiral - Wikipedia

    en.wikipedia.org/wiki/Archimedean_spiral

    Let at time t = 0, the object was at an arbitrary point (c, 0, 0). If the xy plane rotates with a constant angular velocity ω about the z-axis, then the velocity of the point with respect to z-axis may be written as: The xy plane rotates to an angle ωt (anticlockwise) about the origin in time t. (c, 0) is the position of the object at t = 0.