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  2. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    RTT is a measure of the amount of time taken for an entire message to be sent to a destination and for a reply to be sent back to the sender. The time to send the message to the destination in its entirety is known as the network latency, and thus RTT is twice the latency in the network plus a processing delay at the destination.

  3. Measuring network throughput - Wikipedia

    en.wikipedia.org/wiki/Measuring_network_throughput

    where RWIN is the TCP Receive Window and RTT is the round-trip time for the path. The Max TCP Window size in the absence of TCP window scale option is 65,535 bytes. Example: Max Bandwidth = 65,535 bytes / 0.220 s = 297886.36 B/s * 8 = 2.383 Mbit/s. Over a single TCP connection between those endpoints, the tested bandwidth will be restricted to ...

  4. Bandwidth-delay product - Wikipedia

    en.wikipedia.org/wiki/Bandwidth-delay_product

    In data communications, the bandwidth-delay product is the product of a data link's capacity (in bits per second) and its round-trip delay time (in seconds). [1] The result, an amount of data measured in bits (or bytes), is equivalent to the maximum amount of data on the network circuit at any given time, i.e., data that has been transmitted but not yet acknowledged.

  5. Karn's algorithm - Wikipedia

    en.wikipedia.org/wiki/Karn's_algorithm

    Karn's algorithm addresses the problem of getting accurate estimates of the round-trip time for messages when using the Transmission Control Protocol (TCP) in computer networking. The algorithm, also sometimes termed as the Karn-Partridge algorithm [ 1 ] was proposed in a paper by Phil Karn and Craig Partridge in 1987.

  6. Transmission time - Wikipedia

    en.wikipedia.org/wiki/Transmission_time

    The round-trip time or ping time is the time from the start of the transmission from the sending node until a response (for example an ACK packet or ping ICMP response) is received at the same node. It is affected by packet delivery time as well as the data processing delay , which depends on the load on the responding node.

  7. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    TLS 1.3 allows for zero RTT connection resumption in some circumstances, but, when layered over TCP, one RTT is still required for the TCP handshake, and this cannot assist the initial connection; zero RTT handshakes also present cryptographic challenges, as efficient, replay-safe and forward secure non-interactive key exchange is an open ...

  8. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    where RWIN is the TCP Receive Window and RTT is the round-trip time for the path. At any given time, the window advertised by the receive side of TCP corresponds to the amount of free receive memory it has allocated for this connection. Otherwise it would risk dropping received packets due to lack of space.

  9. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    TCP acceleration converts the TCP packets into a stream that is similar to UDP. Because of this, the TCP acceleration software must provide its own mechanisms to ensure the reliability of the link, taking the latency and bandwidth of the link into account, and both ends of the high latency link must support the method used.