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  2. Voice chat in online gaming - Wikipedia

    en.wikipedia.org/wiki/Voice_chat_in_online_gaming

    Later, Microsoft required all Xbox Live console game developers to integrate voice chat capability into their games and bundled a microphone and headset with the Xbox Live retail unit. [3] In 2005, Nintendo launched the Nintendo Wi-Fi Connection , an online multiplayer service for both the Nintendo DS and for the Wii .

  3. Microwave auditory effect - Wikipedia

    en.wikipedia.org/wiki/Microwave_auditory_effect

    In his experiments, the subjects were discovered to be able to hear appropriately pulsed microwave radiation, from a distance of a few inches to hundreds of feet from the transmitter. In Frey's tests, a repetition rate of 50 Hz was used, with pulse width between 10–70 microseconds.

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  5. Spill (audio) - Wikipedia

    en.wikipedia.org/wiki/Spill_(audio)

    Spill occurs when sound is detected by a microphone not intended to pick it up (for example, the vocals being detected by the microphone for the guitar). [3] Spill is often undesirable in popular music recording, [4] as the combined signals during the mix process can cause phase cancellation and may cause difficulty in processing individual tracks. [2]

  6. Electronic voice phenomenon - Wikipedia

    en.wikipedia.org/wiki/Electronic_voice_phenomenon

    According to the psychologist James Alcock what people hear in EVP recordings can best be explained by apophenia, cross-modulation or expectation and wishful thinking. Alcock concluded "Electronic Voice Phenomena are the products of hope and expectation; the claims wither away under the light of scientific scrutiny." [53]

  7. Auditory masking - Wikipedia

    en.wikipedia.org/wiki/Auditory_masking

    Combination tones are products of a signal and a masker. This happens when the two sounds interact causing new sound, which can be more audible than the original signal. This is caused by the non linear distortion that happens in the ear. For example, the combination tone of two maskers can be a better masker than the two original maskers alone ...

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  9. Bone conduction - Wikipedia

    en.wikipedia.org/wiki/Bone_conduction

    Bone conduction is the conduction of sound to the inner ear primarily through the bones of the skull, allowing the hearer to perceive audio content even if the ear canal is blocked. Bone conduction transmission occurs constantly as sound waves vibrate bone, specifically the bones in the skull, although it is hard for the average individual to ...