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Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.
Shooting the weapon calls the hitscan function, and if an object is detected in the projectile's path, a hit is registered. Since the effect is immediate, the projectiles effectively travel at infinite speed and have a linear or otherwise simple trajectory—a practical approximation of a bullet's speed and accuracy over short distances.
Global Offensive, like prior games in the Counter-Strike series, is an objective-based, multiplayer first-person shooter.Two opposing teams, the Terrorists and the Counter-Terrorists, compete in game modes to repeatedly complete objectives, such as securing a location to plant or defuse a bomb and rescuing or capturing hostages.
Among popular Counter-Strike maps are levels listed by Valve as "Active Duty." Such maps are considered the most balanced and competitive by Valve and are used in nearly all competitive Counter-Strike: Global Offensive tournaments. [1] The list of Active Duty maps changes occasionally, normally by replacing just one map at a time.
For shooting sport, accuracy is the gun's ability to hit exactly what the shooter is aiming at, and precision is the ability to hit the same place over and over again in a repeatable fashion. Both are the goals of accurizing, [ 2 ] which generally concentrates on four different areas:
Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve .
[1] [2] [3] Instruction and practice of the double-tap improves accuracy as shooters often do not have the gun fully extended on the first shot meaning the second shot of a double tap is usually more accurate. [4] The term hammer is sometimes used to describe a double tap in which the firearm's sights are not reacquired by the shooter between ...
Despite generally aiming for realism and accuracy, some tactical shooters tend to make exceptions with their weapon accuracy. "Akimbo" ( dual wielding ) of firearms is generally rare in tactical shooters, yet it still appears as an option occasionally, such as in Counter-Strike with weapons ranging from small pistols to long-barreled shotguns.