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Upon release, Fallout Shelter received mostly positive reviews. Critics enjoyed the game's extension of the Fallout universe, the core gameplay, and its visual style. Common criticisms included the game's lack of depth, its use of microtransactions, and its lack of an ending. The game grossed US$5.1 million (equivalent to about $6.6M in 2023 ...
Vault-Tec Corporation, otherwise known as Vault-Tec and sometimes called Vault-Tec Industries, [1] is a fictional defense megacorporation from the post-apocalyptic Fallout franchise. Throughout the United States, Vault-Tec created government-funded vaults , large fallout shelters that would serve to shelter civilians and allow for the ...
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is largely set during the first half of the 3rd millennium, following a devastating nuclear war between China and the United States, with an atompunk retrofuturistic setting and artwork influenced by the post-war culture of the 1950s ...
Abo Elementary School in Artesia, New Mexico, United States, was the first public school in the United States constructed entirely underground and equipped to function as an advanced fallout shelter. [ 2 ] : 137–139, 148 Designed at the height of the Cold War and completed in 1962, the school had a concrete slab roof which doubled as the ...
The Ark Two Shelter is a nuclear fallout shelter built by Bruce Beach (14 April 1934 – 10 May 2021) [1] [2] in the village of Horning's Mills (north of Toronto, Ontario). [3] The shelter first became habitable in 1980 and has been continuously expanded and improved since then. [ 4 ]
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Vault Boy is the mascot of the Fallout media franchise. Created by staff at Interplay Entertainment, the original owners of the Fallout intellectual property, Vault Boy was introduced in 1997's Fallout as an advertising character representing Vault-Tec, a fictional megacorporation that built a series of specialized fallout shelters throughout the United States prior to the nuclear holocaust ...
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S. P. E. C. I. A. L." system into a FPS-RPG, but criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]