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Quiet (Japanese: クワイエット, Hepburn: Kuwaietto) is a fictional character from Konami's Metal Gear series. Created by Hideo Kojima , designed by Yoji Shinkawa , and based on and voiced by Stefanie Joosten , Quiet appears in the 2015 action-adventure stealth game , Metal Gear Solid V: The Phantom Pain .
Stefanie Joosten (/ ˈ j oʊ s t ən / YOH-stən, [4] Dutch: [ˈsteːfaːni ˈjoːstə(n)]) [a] is a Dutch model, singer, and actress. She first gained widespread public attention when Japanese developer Konami revealed she would be providing the motion capture, voice, and likeness for the character Quiet in the 2015 video game Metal Gear Solid V: The Phantom Pain.
Metal Gear is a stealth action video game series created by Hideo Kojima and developed and published by Konami. The series debuted in Japan on July 12, 1987, with Metal Gear [1] and is one of Konami's best-selling franchises, with over 26.5 million units sold. [2]
Metal Gear Online, also known as Metal Gear Online 2, was a stealth third-person shooter video game for the PlayStation 3. [1] It was an online multiplayer spin-off of the Metal Gear video game series.
Metal Gear Solid HD Collection [b] is a compilation of remastered ports of Metal Gear video games released for PlayStation 3 and Xbox 360 in 2011 and PlayStation Vita in 2012. . The compilation contains Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater on all three platforms, plus Metal Gear Solid: Peace Walker on the home console versions (outside Japan), with the ...
'Quiet on Set: The Dark Side of Kids TV,' the ID documentary series premiering Sunday, delves into Dan Schneider's hit Nickelodeon shows and the abuse former employees say happened.
In Metal Gear Solid 4: Guns of the Patriots, where he returns as protagonist, he adopts the nickname Old Snake (オールド・スネーク, Ōrudo Sunēku) due to his accelerated aging process. [18] Solid Snake is voiced by Akio Ōtsuka in Japanese and by David Hayter in English.
[5] [12] After a few in-game days, the captured soldier will become a member of Snake's team. [12] The player can also drag enemy characters to any ally waiting in a cardboard box, where, through the use of a transceiver frequency, or by giving the cardboard box a "nudge", the ally will transport the enemy for the player, saving stamina. [ 12 ]