Search results
Results from the WOW.Com Content Network
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
The following other wikis use this file: Usage on ar.wikipedia.org دينتوبيا; Usage on cy.wikipedia.org Candy Land: The Great Lollipop Adventure
It was he "who first achieved fitting signs for the recording of speech and song" [6] The writing system is officially called Sarati as each letter of the script represents a "sarat". However, Tolkien sometimes called the writing system "The Tengwar of Rúmil", tengwar meaning "letters" in the Elvish language Quenya. "Sarati" is the Quenya name ...
To free them, the Avatar has to travel through several parallel universes looking for a way to undo the spell. Underworld Ascendant , the third in the series, licensed the lore and characters for the Underworld setting, but did not allow use of the Ultima brand. The Avatar has been transported to the Underworld and works with local factions.
Players roleplay monsters defending a dungeon against NPC adventurers. Generic setting. 11376: Road to Danger: 1–3: Christopher Perkins: 1998: Low level adventures compiled from Dungeon magazine. 9560: Sea of Blood: 7–9: Bruce R. Cordell: 1997: Third part of the "Sahuagin" trilogy. 11621: Slavers: 4–5: Sean K. Reynolds and Chris Pramas: 2000
The Shadow Lord discovered the Ak-Baba when he ordered his followers to find dragon eggs in order to raise his own army of dragons against those of Deltora. He personally found an egg in Deltora's North Mountains, thinking it was a dragon egg. However, the egg was actually that of an Ak-Baba, a species of giant bird from a foreign land.
The Underdark featured prominently in the campaign settings World of Greyhawk [2] and the Forgotten Realms. [3] The concept of a dungeon that spanned a planet was first introduced by Gary Gygax in his D-series of game modules [4] and at the end of the G-series.
The Fields of sorrow or Fields of mourning (Latin: Lugentes campi) [1] are an afterlife location that is mentioned by Virgil during Aeneas' trip to the underworld. In his Aeneid, Virgil locates the fields of sorrow close to the rough waters of the river Styx and describes them as having gloomy paths and dark myrtle groves. He refers to them as ...