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The GPD Win 2 is a Windows-based palmtop computer that is the successor to the GPD Win.It is manufactured by Chinese company GamePad Digital and was crowdfunded.Announced in first-quarter 2017, the crowdfunding campaign officially kicked off on January 15, 2018, and it was released in May 2018.
x64dbg is a free and open-source [1] debugging software available on Windows-based systems.It is used to analyze 64-bit executable files, while its counterpart, x32dbg, is used to analyze 32-bit executable files.
GPD Win is a Windows-based palmtop computer equipped with a keyboard and video game controls, [1] designed by GamePad Digital (GPD) of China. It is an x86-based computer that runs Windows 10 and so is able to run x86 applications within the confines of the computer's hardware. [2]
A shareware debugger, but free to use, OllyDbg is a 32-bit assembler-level debugger from Oleh Yuschuk. However, it can only be used for user-mode debugging. An open source kernel debugger similar to SoftICE named Rasta Ring 0 Debugger (RR0D) is available. [4] [5] It provides low-level debugging for Microsoft Windows, Linux, OpenBSD, NetBSD, and ...
AQtime — profiler and memory/resource debugger for Windows; ARM Development Studio 5 (DS-5) CA/EZTEST — was a CICS interactive test/debug software package; CodeView — was a debugger for the DOS platform; dbx — a proprietary source-level debugger for Pascal/Fortran/C/C++ on UNIX platforms; DEBUG — the built-in debugger of DOS and ...
WinDbg is a multipurpose debugger for the Microsoft Windows computer operating system, distributed by Microsoft. [2] Debugging is the process of finding and resolving errors in a system; in computing it also includes exploring the internal operation of software as a help to development.
The LLDB debugger is known to work on macOS, Linux, FreeBSD, NetBSD and Windows, [4] and supports i386, x86-64, and ARM instruction sets. [5] LLDB is the default debugger for Xcode 5 and later. Android Studio also uses LLDB for debug. [6] LLDB can be used from other IDEs, including Visual Studio Code, [7] C++Builder, [8] Eclipse, [9] and CLion ...
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.