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  2. Dead Internet theory - Wikipedia

    en.wikipedia.org/wiki/Dead_Internet_theory

    The dead Internet theory's exact origin is difficult to pinpoint. In 2021, a post titled "Dead Internet Theory: Most Of The Internet Is Fake" was published onto the forum Agora Road's Macintosh Cafe esoteric board by a user named "IlluminatiPirate", [11] claiming to be building on previous posts from the same board and from Wizardchan, [2] and marking the term's spread beyond these initial ...

  3. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [ 4 ] [ 5 ]

  4. Social bot - Wikipedia

    en.wikipedia.org/wiki/Social_bot

    The bots' human-like behavior, ever-changing behavior of the bots, and the sheer volume of bots covering every platform may have been a factor in the challenges of removing them. [11] Social media sites, like Twitter , are among the most affected, with CNBC reporting up to 48 million of the 319 million users (roughly 15%) were bots in 2017.

  5. List of chatbots - Wikipedia

    en.wikipedia.org/wiki/List_of_chatbots

    A chatbot is a software application or web interface that is designed to mimic human conversation through text or voice interactions. [1] [2] [3] Modern chatbots are typically online and use generative artificial intelligence systems that are capable of maintaining a conversation with a user in natural language and simulating the way a human would behave as a conversational partner.

  6. Eugene Goostman - Wikipedia

    en.wikipedia.org/wiki/Eugene_Goostman

    Eugene Goostman is a chatbot that some regard as having passed the Turing test, a test of a computer's ability to communicate indistinguishably from a human.Developed in Saint Petersburg in 2001 by a group of three programmers, the Russian-born Vladimir Veselov, Ukrainian-born Eugene Demchenko, and Russian-born Sergey Ulasen, [1] [2] Goostman is portrayed as a 13-year-old Ukrainian boy ...

  7. AlphaGo versus Lee Sedol - Wikipedia

    en.wikipedia.org/wiki/AlphaGo_versus_Lee_Sedol

    AlphaGo versus Lee Sedol, also known as the DeepMind Challenge Match, was a five-game Go match between top Go player Lee Sedol and AlphaGo, a computer Go program developed by DeepMind, played in Seoul, South Korea between the 9th and 15th of March 2016.

  8. OpenAI Five - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Five

    Development on the algorithms used for the bots began in November 2016. OpenAI decided to use Dota 2, a competitive five-on-five video game, as a base due to it being popular on the live streaming platform Twitch, having native support for Linux, and had an application programming interface (API) available. [1]

  9. ELIZA effect - Wikipedia

    en.wikipedia.org/wiki/ELIZA_effect

    The bot, ironically having the name Eliza as a default, encouraged the father of two to kill himself, according to his widow and his psychotherapist. [ 22 ] [ 23 ] [ 24 ] In an open letter, Belgian scholars responded to the incident fearing "the risk of emotional manipulation" by human-imitating AI.