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FMOD is written in portable C++, and can thus run on many different PC, mobile and gaming console platforms including: Microsoft Windows (x86 and x86-64), macOS, iOS, Linux (x86 and x86-64), Android, BlackBerry, Wii, Wii U, 3DS, Nintendo Switch, Xbox, Xbox 360, Xbox One, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation ...
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
Any video game console that utilizes sequenced audio is often referred as having "the [console] soundfont", similar to the usage of Coke to refer to any soft drink. Additionally, it can also refer to a video game's audio data that specifically uses reusable digital samples. [citation needed]
Chiptune, also called 8-bit music, is a style of electronic music made using the programmable sound generator (PSG) sound chips or synthesizers in vintage arcade machines, computers and video game consoles. [11]
Jeremy Soule Soule in 2010 Background information Born (1975-12-19) December 19, 1975 (age 49) Keokuk, Iowa, U.S. Genres Orchestral classical ambient Occupations Composer arranger symphonist Instrument Piano Years active 1994–2019 Labels DirectSong (2005–19) Materia Collective (2017–19) Musical artist Jeremy Soule is an American composer of soundtracks for film, television, and video ...
Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...
Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]
Motoi Sakuraba (桜庭 統, Sakuraba Motoi, born August 5, 1965) is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, including the Tales, Star Ocean, Mario Golf, Mario Tennis, Golden Sun, and Dark Souls series, as well as several other anime series, television dramas, and progressive rock albums.