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In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
Infinite loops can be implemented using various control flow constructs. Most commonly, in unstructured programming this is jump back up , while in structured programming this is an indefinite loop (while loop) set to never end, either by omitting the condition or explicitly setting it to true, as while (true) ....
The batch size refers to the number of work units to be processed within one batch operation. Some examples are: The number of lines from a file to load into a database before committing the transaction. The number of messages to dequeue from a queue. The number of requests to send within one payload.
In MS-DOS, a batch file can be started from the command-line interface by typing its name, followed by any required parameters and pressing the ↵ Enter key. When DOS loads, the file AUTOEXEC.BAT, when present, is automatically executed, so any commands that need to be run to set up the DOS environment may be placed in this file.
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
Spring Batch is an open source framework for batch processing. It is a lightweight, comprehensive solution designed to enable the development of robust batch applications, [1] which are often found in modern enterprise systems. Spring Batch builds upon the POJO-based development approach of the Spring Framework. [2]
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
The Adaptive Communication Environment (ACE) is an open source software framework used for network programming. It provides a set of object-oriented C++ classes designed to help address the inherent complexities and challenges in network programming by preventing common errors.