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Includes 31 new subclasses, 2 or 3 for each of the twelve character classes. A variety of character background ideas such as origins and life events. New racial feats. [4] Chapter 2: Dungeon Master's Tools [3] Revisits and expands on traps and downtime activities rules. In-depth coverage of tool proficiencies and spellcasting.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
On the playtest subclasses developed for Tasha’s Cauldron of Everything, Jeremy Crawford said "almost every single one made it into the game". [27] Starting in January 2018, Unearthed Arcana content was generally added to D&D Beyond approximately one week after it was released on the official D&D website.
Includes 26 new subclasses, 2 or 3 for each of the twelve previously existing character classes. [4] Some subclasses have also appeared in other published campaign sourcebooks. [5] The addition of The Artificer class including the 3 subclasses previously published in Eberron: Rising from the Last War and one new subclass. [6]
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Parts of Fizban's Treasury of Dragons were developed through Unearthed Arcana, a public playtest series. [10] In October 2020, 2020: Subclasses, Part 5 featured two new draconic themed subclasses [11] [12] and then in April 2021, 2021: Draconic Options featured new variant Dragonborn subraces and an alternate player version of the Kobold race along with new draconic themed feats and spells.
Fans of Critical Role will recognize this book as a testament to Mercer's talent as Dungeon Master. Players can look at the famed Vestiges of Divergence or villains such as the cultists of Vecna from the lens of Mercer as a DM. Moreover, the book also serves as a great deep-dive into the homebrew Tal'Dorei setting as a 5e-compatible setting". [44]
Van Richten's Guide to Ravenloft is a 256-page campaign and adventure guide for using the Ravenloft setting in the 5th edition. The book includes an overview of 39 Domains of Dread [1] and a 20-page adventure called The House of Lament.