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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    The Geometry Nodes utility also has the capability of creating primitive meshes. [36] In Blender 3.0, support for creating and modifying curves objects was added to Geometry Nodes; [37] in the same release, the Geometry Nodes workflow was completely redesigned with fields, in order to make the system more intuitive and work like shader nodes ...

  3. Cloth modeling - Wikipedia

    en.wikipedia.org/wiki/Cloth_modeling

    Cloth simulation in Blender with cycles.. Cloth modeling is the term used for simulating cloth within a computer program, usually in the context of 3D computer graphics.The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy.

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry

  5. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    A mesh need not be simplicial because an arbitrary subset of nodes of a cell is not necessarily a cell: e.g., three nodes of a quad does not define a cell. However, two cells intersect at cells: e.g. a quad does not have a node in its interior. The intersection of two cells may be several cells: e.g., two quads may share two edges.

  6. Geometric modeling kernel - Wikipedia

    en.wikipedia.org/wiki/Geometric_modeling_kernel

    CGAL is an opensource Computational Geometry Algorithms Library which has support for boolean operations on Polyhedra; but no sweep, revolve or NURBS. Open CASCADE is an opensource modeling kernel. sgCore is a freeware proprietary modeling kernel distributed as an SDK. [9] K3 kernel [10] is developed by Center GeoS.

  7. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  8. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    In a simulation this may be implemented by using small time steps for the simulation, using a fixed number of constraint-solving steps per time step, or solving constraints until they are met by a specific deviation. When approximating the constraints locally to first order, this is the same as the Gauss–Seidel method.

  9. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    A mesh is a representation of a larger geometric domain by smaller discrete cells. Meshes are commonly used to compute solutions of partial differential equations and render computer graphics, and to analyze geographical and cartographic data.