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Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the center square d5, and allows the development of White's king's bishop ...
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
The chess endgame with a king and a pawn versus a king is one of the most important and fundamental endgames, other than the basic checkmates. [1] It is an important endgame for chess players to master, since most other endgames have the potential of reducing to this type of endgame via exchanges of pieces.
A Semi-Open Game is a chess opening in which White plays 1.e4 and Black breaks symmetry immediately by replying with a move other than 1...e5. The Semi-Open Games are also called Single King Pawn, Asymmetrical King Pawn, or Half-Open Games (or Openings), and are the complement of the Open Games or Double King Pawn Games which begin 1.e4 e5.
An Open Game (or Double King's Pawn Opening) is a generic term for a family of chess openings beginning with the moves: 1. e4 e5. White has moved the king's pawn two squares and Black has replied in kind. The result is an Open Game. Other responses to 1.e4 are termed Semi-Open Games or Single King's Pawn Games.
The Middle Game in Chess by Reuben Fine lists three major factors in the middlegame: king safety, force , and mobility, although not all of these factors are of equal importance. If king safety is a serious issue, a well-executed attack on the king can render other considerations, including material advantages, irrelevant.
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Usually when a king triangulates in a king and pawn endgame, it is close to the other king and triangulation gains the opposition, putting the opponent in zugzwang. This position (from analysis of a game between Alexey Shirov and Alexander Grischuk in New Delhi in 2000) shows an example when the kings are far apart. [7]