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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:

  3. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    They are associative arrays with addition of automatic numeric key and special syntax. A table is a set of key and data pairs, where the data is referenced by key; in other words, it is a hashed heterogeneous associative array. Tables are created using the {} constructor syntax.

  4. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Luanti (Formally Minetest) uses Lua for in-game programming of robots, microcontrollers and sorting tubes, using popular addons. Moho , an animation software package distributed by Smith Micro Software , uses Lua as its scripting language, and all of its native tools are built as editable scripts.

  5. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    A table is a sequence, optionally supplemented by named keys: digit["two"]="2". Several table functions like table.concat will only work with the numbered values and ignore named keys. The metatable offers a large, optional set of methods for altering table behavior. For example, you can define a table to be callable like a function.

  6. Module:Set - Wikipedia

    en.wikipedia.org/wiki/Module:Set

    This module includes a number of set operations for Lua tables. It currently has union, intersection and complement functions for both key/value pairs and for values only. . It is a meta-module, meant to be called from other Lua modules, and should not be called directly from #invo

  7. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    The basic idea behind a hash table is that accessing an element of an array via its index is a simple, constant-time operation. Therefore, the average overhead of an operation for a hash table is only the computation of the key's hash, combined with accessing the corresponding bucket within the array.

  8. Wikipedia : Guide to Scribbling/Programmers' Quick start ...

    en.wikipedia.org/wiki/Wikipedia:Guide_to...

    Almost everything is a table. If it isn't a table, it's a string, a number, a boolean, a function, or a nil. Libraries are tables. string.gmatch is the "gmatch" entry in the table named by the global variable string. Arguments that you receive from MediaWiki are tables. But they're a bit special. Arrays are tables that follow a specific convention.

  9. Help:Sortable tables - Wikipedia

    en.wikipedia.org/wiki/Help:Sortable_tables

    As a result, multi-key sorting (sorting by primary, secondary, tertiary keys, etc.) can be achieved by sorting the least significant key first and the most significant key last. For example, to sort the table by the "Text" column and then by the "Numbers" column, you would first click on and sort by the "Numbers" column, the secondary key, and ...