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GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Game-Maker 3.0, floppy: A three-microfloppy (1.44 MB) package contains the full set of RSD tools, the in-house developed games Tutor, Sample, and Nebula, and three licensed games developed by the independent designer A-J Games: Zark, The Patchwork Heart, and Peach the Lobster. Both packages of version 3.0 include a square-bound 104-page user ...
The Master Collection series marks the first time the NES entries have been available on non-Nintendo systems, the first release of Metal Gear Solid on Xbox, the original version of the game and Sons of Liberty on a Nintendo console, Snake Eater on PC, and the first worldwide release of Metal Gear Solid: Integral outside Japan.
Adventure games: Adventure Master, World Builder, Adventure Game Studio, Twine, Wintermute Engine, SLUDGE [7] First-person shooters: 3D Game Creation System , FPS Creator , Silent Walk FPS Creator , [ 8 ] Raycasting Game Maker , [ 9 ] Easy FPS Editor [ 10 ]
Gearbox Software, L.L.C [5] is an American video game development company based in Frisco, Texas.It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker.
Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund's The Arcade Machine in 1982.
Kojima Productions Co., Ltd. [a] is a Japanese video game development studio founded in 2015 by Hideo Kojima, creator of the Metal Gear series. [3] It is the spiritual successor to a production team inside Konami also known as Kojima Productions originally founded in 2005.
The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen. The Extra edition adds the ability to create precompiled scripts. It costs $99.