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  2. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  3. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    High-dynamic-range rendering (HDRR) is the real-time rendering and display of virtual environments using a dynamic range of 65,535:1 or higher (used in computer, gaming, and entertainment technology). [6] HDRR does not require a HDR display and originally used tone mapping to display the rendering on a standard dynamic range display.

  4. Pro Display XDR - Wikipedia

    en.wikipedia.org/wiki/Pro_Display_XDR

    The Pro Display XDR is a 32-inch flat panel computer monitor created by Apple, based on an LG supplied display, [1] that was released on December 10, 2019. It was announced at the Apple Worldwide Developers Conference on June 3, 2019, along with the 2019 Mac Pro .

  5. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  6. Multi-exposure HDR capture - Wikipedia

    en.wikipedia.org/wiki/Multi-exposure_HDR_capture

    Tone mapped high-dynamic-range (HDR) image of St. Kentigern's Church in Blackpool, Lancashire, England. In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures.

  7. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR). This allows preservation of details that may be lost due to limiting contrast ratios.

  8. Hugin (software) - Wikipedia

    en.wikipedia.org/wiki/Hugin_(software)

    Hugin (/ ˈ h ʊ ɡ ɪ n /) is a cross-platform open source panorama photo stitching and HDR merging program developed by Pablo d'Angelo and others. It is a GUI front-end for Helmut Dersch's Panorama Tools and Andrew Mihal's Enblend and Enfuse.

  9. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.