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  2. Systematic inventive thinking - Wikipedia

    en.wikipedia.org/wiki/Systematic_inventive_thinking

    Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation. At the heart of SIT's method is one core idea adopted ...

  3. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  4. Toolkits for user innovation - Wikipedia

    en.wikipedia.org/wiki/Toolkits_for_User_Innovation

    Toolkits for user innovation and custom design are coordinated sets of “user-friendly” design tools. They are designed to support users who may wish to develop products or services for their own use. [1] [2] [3] The problem toolkits are developed to solve is that, while user designers may know their own needs better than do producers, their ...

  5. Quadruple and quintuple innovation helix framework - Wikipedia

    en.wikipedia.org/wiki/Quadruple_and_quintuple...

    The quadruple and quintuple innovation helix framework describes university-industry-government-public-environment interactions within a knowledge economy.In innovation helix framework theory, first developed by Henry Etzkowitz and Loet Leydesdorff [1] [2] and used in innovation economics and theories of knowledge, such as the knowledge society and the knowledge economy, each sector is ...

  6. Diffusion of innovations - Wikipedia

    en.wikipedia.org/wiki/Diffusion_of_innovations

    The blue curve is broken into sections of adopters. Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. [1]

  7. Triple helix model of innovation - Wikipedia

    en.wikipedia.org/wiki/Triple_helix_model_of...

    The triple helix model of innovation refers to a set of interactions between academia (the university), industry and government, to foster economic and social development, as described in concepts such as the knowledge economy and knowledge society. [1][2][3] In innovation helical framework theory, each sector is represented by a circle (helix ...

  8. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [1][2] The name derives from the acronym STEM, with an A added to stand for arts. STEAM programs aim to teach students innovation, to think critically, and to use engineering or technology in imaginative designs or ...

  9. Outcome-Driven Innovation - Wikipedia

    en.wikipedia.org/wiki/Outcome-Driven_Innovation

    Outcome-Driven Innovation. Outcome-Driven Innovation (ODI) is a strategy and innovation process developed by Anthony W. Ulwick. It is built around the theory that people buy products and services to get jobs done. [1] As people complete these jobs, they have certain measurable outcomes that they are attempting to achieve. [2]