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  2. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  3. Parallel Thread Execution - Wikipedia

    en.wikipedia.org/wiki/Parallel_Thread_Execution

    The setp.cc.type instruction sets a predicate register to the result of comparing two registers of appropriate type, there is also a set instruction, where set.le.u32.u64 %r101, %rd12, %rd28 sets the 32-bit register %r101 to 0xffffffff if the 64-bit register %rd12 is less than or equal to the 64-bit register %rd28. Otherwise %r101 is set to ...

  4. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    NVWMI – NVIDIA Enterprise Management Toolkit; GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video Codec SDK; CUDA 10 comes with these other components:

  5. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  6. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ).

  7. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.

  8. Windows 11, version 24H2 - Wikipedia

    en.wikipedia.org/wiki/Windows_11,_version_24H2

    Windows 11 Search adds the ability to search for documents and photos using descriptive phrases instead of just file names. [14] Super Resolution: photographs may now be enhanced up to 8x without sacrificing quality using AI upscaling, which works faster on Copilot+ PCs. [15] Windows Recall (preview) which lets users find content they have ...

  9. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    Each memory controller uses a 32-bit connection with up to 12 controllers present for a combined memory bus width of 384-bit. The Lovelace architecture can use either GDDR6 or GDDR6X memory. GDDR6X memory features on the desktop GeForce RTX 40 series while the more energy-efficient GDDR6 memory is used on its corresponding mobile versions and ...

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