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An LMS delivers and manages all types of content, including videos, courses, workshops, and documents. In the education and higher education markets, an LMS will include a variety of functionality that is similar to corporate but will have features such as rubrics, teacher and instructor-facilitated learning, a discussion board, and often the use of a syllabus.
In 2019, Instructure acquired Portfolium and integrated their pathways, Program Assessment, and ePortfolio network into the Canvas. Portfolium is designed to simplify the assessment of student learning, showcase evidence of knowledge, and keep students engaged along pathways to prepare them for careers.
Quipper School, an online learning management system for elementary, junior high, and high schools. [18] The platform's main features are Q-Learn and Q-Link. Q-Learn is the student portal where students access their lessons and assignments while Q-Link is the teacher portal where teachers send assignments and access data on student performance.
Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...
Firefly Learning is an educational technology company based in London, England [1] with offices in Sydney that provides virtual learning platforms to hundreds of schools around the world. The Firefly platform allows teachers, students and parents to publish and access information from anywhere with an internet connection.
Generally, a tutor is an academic, a lecturer or professor who has responsibility for teaching in a degree/diploma program in a university or vocational teaching and learning setting. Learning centers at post-secondary school campuses may incorporate either e-moderating or one-to-one online tutoring, or both, creating a distance learning ...
In December 2008, the United States Air Force launched MyBase, a Second Life island overseen by the Air Education and Training Command. [9] Second Life's usefulness as a platform for pre-K–12 education is limited due to the age restrictions on the main grid and the difficulties of collaborating among various educational projects on the teen grid.
[20] [24] Synchronous learning takes place through digital platforms where the learners are utilizing the online media at the same time. When compared to asynchronous learning, synchronous online environments provide a greater sense of feeling supported, as the exchange of text or voice is immediate and feels more like a conversation. [20]