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  2. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    In isometric projection, the most commonly used form of axonometric projection in engineering drawing, [4] the direction of viewing is such that the three axes of space appear equally foreshortened, and there is a common angle of 120° between them. As the distortion caused by foreshortening is uniform, the proportionality between lengths is ...

  3. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric video game graphics are graphics employed in video games and pixel art that utilize a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional effect.

  4. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Angle trisection is the construction, using only a straightedge and a compass, of an angle that is one-third of a given arbitrary angle. This is impossible in the general case. For example, the angle 2 π /5 radians (72° = 360°/5) can be trisected, but the angle of π /3 radians (60°) cannot be trisected. [8]

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  6. Central angle - Wikipedia

    en.wikipedia.org/wiki/Central_angle

    Angle AOB is a central angle. A central angle is an angle whose apex (vertex) is the center O of a circle and whose legs (sides) are radii intersecting the circle in two distinct points A and B. Central angles are subtended by an arc between those two points, and the arc length is the central angle of a circle of radius one (measured in radians). [1]

  7. Solid angle - Wikipedia

    en.wikipedia.org/wiki/Solid_angle

    The solid angle of a sphere measured from any point in its interior is 4 π sr. The solid angle subtended at the center of a cube by one of its faces is one-sixth of that, or 2 π /3 sr. The solid angle subtended at the corner of a cube (an octant) or spanned by a spherical octant is π /2 sr, one-eight of the solid angle of a sphere. [1]

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  9. Spherical trigonometry - Wikipedia

    en.wikipedia.org/wiki/Spherical_trigonometry

    The cosine rule may be used to give the angles A, B, and C but, to avoid ambiguities, the half angle formulae are preferred. Case 2: two sides and an included angle given (SAS). The cosine rule gives a and then we are back to Case 1. Case 3: two sides and an opposite angle given (SSA). The sine rule gives C and then we have Case 7. There are ...