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Spelling Jungle, also known as Yobi's Basic Spelling Tricks [2] or Yobi's Magic Spelling Tricks, [3] is an educational adventure game created by Bright Star Technology [nb 1] and released by Sierra in 1993 for both Windows and Macintosh PCs. [5] The program is designed to strengthen reading, spelling, and logic skills in children ages 7–10. [6]
Reading by using phonics is often referred to as decoding words, sounding-out words or using print-to-sound relationships.Since phonics focuses on the sounds and letters within words (i.e. sublexical), [13] it is often contrasted with whole language (a word-level-up philosophy for teaching reading) and a compromise approach called balanced literacy (the attempt to combine whole language and ...
The game takes place in the titular Word Factory, which teaches reading and spelling in four different activities and has over 200 three-letter words and more than 70 pictures for learning. [2] [4] The following four activities are: 1. Sorter - the player is required to pick words that start with a chosen letter and discard the rest. 2.
Alpha One, also known as Alpha One: Breaking the Code, was a first and second grade program introduced in 1968, and revised in 1974, [8] that was designed to teach children to read and write sentences containing words containing three syllables in length and to develop within the child a sense of his own success and fun in learning to read by using the Letter People characters. [9]
The first two games were developed in October 1995 and the last two were developed in 1996. The products make use of interactive storybooks based on fairy tales to help early readers broaden their reading, vocabulary, writing and word recognition skills. Each number in the title corresponds to the reading level of the reader they are aimed at.
Recognise and write the letters of the English alphabet. Spell their name and simple words. Read short, simple words and names of objects such as animals, toys, clothes. Write simple sentences about themselves and their family. Recognise and copy words, phrases and short sentences from a text, book or board in the classroom. [2]
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