Search results
Results from the WOW.Com Content Network
An example image thresholded using Otsu's algorithm Original image. In computer vision and image processing, Otsu's method, named after Nobuyuki Otsu (大津展之, Ōtsu Nobuyuki), is used to perform automatic image thresholding. [1]
For example, attempting to read a pixel 3 units outside an edge reads one 3 units inside the edge instead. Crop / Avoid overlap Any pixel in the output image which would require values from beyond the edge is skipped. This method can result in the output image being slightly smaller, with the edges having been cropped.
OpenCV (Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [2] Originally developed by Intel, it was later supported by Willow Garage, then Itseez (which was later acquired by Intel [3]).
The resulting image is larger than the original, and preserves all the original detail, but has (possibly undesirable) jaggedness. The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest-neighbor interpolation. Other scaling methods below are better at preserving smooth contours in the image.
For example, if applied to 8-bit image displayed with 8-bit gray-scale palette it will further reduce color depth (number of unique shades of gray) of the image. Histogram equalization will work the best when applied to images with much higher color depth than palette size, like continuous data or 16-bit gray-scale images.
Model used for image rectification example. 3D view of example scene. The first camera's optical center and image plane are represented by the green circle and square respectively. The second camera has similar red representations. Set of 2D images from example. The original images are taken from different perspectives (row 1).
This idea is motivated by the fact that some binary patterns occur more commonly in texture images than others. A local binary pattern is called uniform if the binary pattern contains at most two 0-1 or 1-0 transitions. For example, 00010000 (2 transitions) is a uniform pattern, but 01010100 (6 transitions) is not.
In mathematical morphology and digital image processing, a top-hat transform is an operation that extracts small elements and details from given images.There exist two types of top-hat transform: the white top-hat transform is defined as the difference between the input image and its opening by some structuring element, while the black top-hat transform is defined dually as the difference ...