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  2. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2] and then released the software as open source licensed under the New BSD free software ...

  3. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    zlib License [ 1][ 2] Website. www .sfml-dev .org. Simple and Fast Multimedia Library ( SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java ...

  4. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library ( LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL . The primary goal of the project is to ...

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code of Strife: Veteran Edition has been made available under GPLv3 on GitHub by Samuel Villarreal and Night Dive Studios on December 12, 2014. [ 53] While this was the first source code opened for a Night Dive Studios Studio's game, it was announced more will follow, [ 54] for instance for System Shock 1.

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    A C# namespace provides the same level of code isolation as a Java package or a C++ namespace, with very similar rules and features to a package. Namespaces can be imported with the "using" syntax. Namespaces can be imported with the "using" syntax.

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    When he started with C++, he finally found a language where it was possible to create generic algorithms (e.g., STL sort) that perform even better than, for example, the C standard library qsort, thanks to C++ features like using inlining and compile-time binding instead of function pointers.

  8. Qt (software) - Wikipedia

    en.wikipedia.org/wiki/Qt_(software)

    Qt (pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native ...

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...