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Blink is a browser engine developed as part of the free and open-source Chromium project. Blink is by far the most-used browser engine, due to the market share dominance of Google Chrome and the fact that many other browsers are based on the Chromium code. To create Chrome, Google chose to use Apple's WebKit engine. [2]
Engine Status [a] Steward License Embedded in WebKit: Active Apple: GNU LGPL, BSD-style: Safari browser, plus all browsers for iOS; [3] GNOME Web, Konqueror, Orion: Blink: Active Google: GNU LGPL, BSD-style: Google Chrome and all other Chromium-based browsers including Microsoft Edge, Brave, Vivaldi, Huawei Browser, Samsung Browser, and Opera ...
Chrome initially used the WebKit rendering engine to display web pages. In 2013, they forked the WebCore component to create their own layout engine Blink. Based on WebKit, Blink only uses WebKit's "WebCore" components, while substituting other components, such as its own multi-process architecture, in place of WebKit's native implementation. [16]
Blink is about 10 weeks away from landing in the stable version of Chrome (it's expected to be turned on by default in version 28), but it's already available as part of the Canary build.
On April 3, 2013, Google announced that it had forked WebCore, a component of WebKit, to be used in future versions of Google Chrome and the Opera web browser, under the name Blink. [12] [13] Its JavaScript engine, JavascriptCore, also powers the Bun server-side JS runtime, [14] as opposed to V8 used by Node.js, Deno, and Blink.
Outside of the European Union, [9] Apple mandates all browsers on iOS to use WebKit as their engine. [10] Google originally used WebKit for its Chrome browser but eventually forked it to create the Blink engine. [11] All Chromium-based browsers use Blink, as do applications built with CEF, Electron, or any other framework that embeds Chromium.
Chromium is a free and open-source web browser project, primarily developed and maintained by Google. [3] It is a widely-used codebase, providing the vast majority of code for Google Chrome and many other browsers, including Microsoft Edge, Samsung Internet, and Opera.
CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + V8 JavaScript engine).