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The surface-to-surface intersection (SSI) problem is a basic workflow in computer-aided geometric design: Given two intersecting surfaces in R 3, compute all parts of the intersection curve. If two surfaces intersect, the result will be a set of isolated points, a set of curves, a set of overlapping surfaces, or any combination of these cases. [1]
In geometry, an intersection curve is a curve that is common to two geometric objects. In the simplest case, the intersection of two non-parallel planes in Euclidean 3-space is a line . In general, an intersection curve consists of the common points of two transversally intersecting surfaces , meaning that at any common point the surface ...
In computer graphics, the slab method is an algorithm used to solve the ray-box intersection problem in case of an axis-aligned bounding box (AABB), i.e. to determine the intersection points between a ray and the box. Due to its efficient nature, that can allow for a branch-free implementation, it is widely used in computer graphics ...
The generation of a bicylinder Calculating the volume of a bicylinder. A bicylinder generated by two cylinders with radius r has the volume =, and the surface area [1] [6] =.. The upper half of a bicylinder is the square case of a domical vault, a dome-shaped solid based on any convex polygon whose cross-sections are similar copies of the polygon, and analogous formulas calculating the volume ...
The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]
Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]
TK Solver's core technologies are a declarative programming language, algebraic equation solver, [1] an iterative equation solver, and a structured, object-based interface, using a command structure. [ 1 ] [ 7 ] The interface comprises nine classes of objects that can be shared between and merged into other TK files:
Viviani's curve as intersection of a sphere and a cylinder. In the case = +, the cylinder and sphere are tangential to each other at point (,,). The intersection resembles a figure eight: it is a closed curve which intersects itself. The above parametrization becomes