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More commonly referred to as DOffs, Star Trek Online's duty officers provide a player with an additional means to obtain XP, dilithium, and other rewards without his having to shoot a single thing.
The Star Trek fictional universe contains a variety of weapons, ranging from missiles (photon torpedoes) to melee (primarily used by the Klingons, a race of aliens in the Star Trek universe). The Star Trek franchise consists mainly of several multi-season television shows and thirteen movies, as well as various video games and merchandise.
Star Trek - The Worlds of the Federation: Shane Johnson 1989 (Perfect Bound) 156 8.5" x 11" Star Trek - The Next Generation - Technical Journal: Shane Johnson 1987 (Perfect Bound) 82 8.5" x 11" Weapons and Field Equipment Technical Manual: Shane Johnson 1984 (Saddle Staple) 80 8.5" x 11" Star Trek Spaceflight Chronology 1980-2188: Stan and Fred ...
Star Trek Online is a massively multiplayer online role-playing game developed by Cryptic Studios based on the Star Trek franchise. The game is set in the 25th century, 30 years after the events of Star Trek: Nemesis . [ 4 ]
This article is within the scope of WikiProject Star Trek, an attempt to build a comprehensive and detailed guide to all Star Trek-related topics on Wikipedia.If you would like to participate, you can edit the article attached to this page, or visit the project page, where you can join the project and/or contribute to the discussion.
The promenade is the main public thoroughfare in which visitors and residents congregate. Common locations on the promenade depicted or mentioned in Star Trek: Deep Space Nine include Quark's Bar (the crew's most frequently seen off-hours location, which also includes holosuites), the infirmary, the replimat (a self-service replicator eatery), a Bajoran temple, Elim Garak's clothing shop ...
Like most technologies in the Star Trek fictional universe, the exact operation of shield technology is never precisely described.Characters discuss its existence and manipulation, while only superficially describing its exact physics, which result in a field being projected around a ship or other body, deflecting or dispersing projectiles and energy weapons.
The title of "Armageddon Game", a 1994 episode of Star Trek: Deep Space Nine, was chosen by writer Robert Hewitt Wolfe as an homage to this episode. [1] [2] Zack Handlen of The A.V. Club gave the episode a "B+" rating. He described the story as "one of Trek ' s classic allegorically powerful, common sense implausible scenarios." Handlen ...